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3DS MAX ve CORONA RENDER EĞİTİMİ

3DS MAX ve CORONA RENDER EĞİTİMİ

BABAR ACADEMY

Autodesk 3ds Max is one of the most popular 3D modeling and visualization software today. Used in many areas such as architectural design, interior design, product design, animation, game development and virtual reality, learning this software can help you take a big step in your career.

In our course, we offer comprehensive training starting from the basic features of 3ds Max to advanced design techniques. Participants will learn to create impressive 3D models, detail scenes, add realistic materials and lights. They will also reinforce their knowledge with practical projects covering animation and rendering processes.

Our instructors are experienced professionals in the industry and support the learning process by providing individual feedback to the participants. At the end of the course, participants will have developed projects that they can add to their portfolio.

Whether you are aiming to become a professional designer or just interested in 3D design as a hobby, this course is the perfect opportunity for you! We invite you to step into the creative world. Throughout your training, you will have the opportunity to ask questions on any topic you are curious about.

Who is this course suitable for?

  • People Who Want to Render Reality
  • Architects
  • Interior Designers
  • Advertising Visualizers
  • Those Who Try to Render with 3ds Max Corona
  • Those Who Find Vray Settings Difficult and Thinking of Switching to Corona
  • Anyone Who Wants to Become a 3D Visualizer

COURSE CONTENT
        

  • Interface Introduction, Menus, Navigation Tools and Drawing Screens
  • Creating Basic Objects, Selection Tools, Transform Tools
  • Editing Objects (Dimensioning/Scaling)
  • Snap Tools, Relating and Positioning Objects
  • Object Cloning, Alignment, Array and Spacing Tool
  • Basic Modifier Tools, Applying Basic Form Changes to Objects
  • Creating Models with Spline Class Objects and Editing Splines (Editable Spline)
  • Creating Models with Polygon Class Objects and Editing Polygons (Editable Poly)
  • Model Exercises, Creating Hard Surface/Soft Surface Models
  • Staging (Light, Camera)
  • Materialization, Texturing/Editing/Texturing
  • Render Setup
  • Visualization and Image Editing (Render and Render Post Production)

 

Participants who have completed 3DS Max Training and actively used the applications;

  • They are expected to master the 3ds Max interface to understand its working principles and logic,
  • They are expected to gain the ability to produce basic and medium level complex models (furniture, building, product, etc.),
  • They are expected to gain experience in staging, basic light and camera usage, material creation, editing, and texture titles,
  • They are expected to make simple and medium matrix color adjustments and create textures with Photoshop,
  • They are expected to have basic/medium level command of the Chaos Corona rendering software,
  • They are expected to apply the edits on the output obtained as a result of rendering with Photoshop.